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加密貨幣新聞文章

蓋敏(Gaimin

2025/04/30 19:26

從產品啟動到新的合作夥伴關係,蓋敏(Gaimin)2025年的勢頭仍在繼續。

April 2025 brought a wealth of activity to GAIMIN, marking another eventful month for the platform.

2025年4月,為蓋敏帶來了大量活動,標誌著該平台的另一個多個月。

The days were filled with platform updates, major campaign launches, global recognition, and an abundance of community moments. From large-scale AMAs and panels to new strategic partnerships and a spotlight on the Game Developer Portal, here’s a look at everything that unfolded in GAIMIN’s ecosystem over the last 30 days.

這些日子充滿了平台更新,主要的廣告系列發布,全球認可以及豐富的社區時刻。從大型AMA和麵板到新的戰略合作夥伴關係,以及遊戲開發人員門戶網站的關注點,以下是過去30天中Gaimin的生態系統中發生的一切。

A month in the spotlight: GAIMIN leadership featured across Web3 platforms

聚光燈下一個月:Gaimin領導力在Web3平台上介紹

GAIMIN’s leadership team was at the forefront of several key industry discussions in April.

蓋敏(Gaimin)的領導團隊在四月份的幾個關鍵行業討論中處於最前沿。

Knokkvi Dan Ellidason, CEO of GAIMIN, appeared in two major AMAs. The first took place on Binance Live with Crypto Astronauts, where almost 15,000 viewers tuned in to learn about GAIMIN’s latest developments in the DePIN sector. Later in the month, Knokkvi also participated in DaGama’s panel on DePIN infrastructure, offering his insights on how the industry is reshaping distributed systems through a gaming-first approach.

Gaimin首席執行官Knokkvi Dan Ellidason出現在兩個主要AMA中。第一次是在Binance上與加密宇航員一起生活的,近15,000名觀眾介入,了解蓋敏(Gaimin)在Depin行業的最新發展。本月晚些時候,Knokkvi還參加了Dagama的Depin基礎設施小組,並提供了有關該行業如何通過遊戲優先方法重塑分佈式系統的見解。

Adding to the visibility, Kevin Blatt, Product & Business Director at GAIMIN, was invited to speak at the Blockchain Gaming Alliance (BGA) Demo Day on April 24. His session provided a deep dive into the GAIMIN platform’s capabilities for game developers, including monetization tools, user distribution, and decentralized computing solutions. You can watch his succinct presentation about GAIMIN and the Game Developer Portal here:

蓋敏(Gaimin)產品和業務總監凱文·布拉特(Kevin Blatt)在4月24日在區塊鏈遊戲聯盟(BGA)演示日上發表演講。他的會議深入研究了Gaimin平台的遊戲開發人員,包括貨幣化工具,用戶分銷工具,分配計算機解決方案。您可以在此處觀看有關Gaimin和Game Developer Portal的簡潔演講:

This month also brought major media features. GAIMIN was spotlighted in three CoinTelegraph articles, covering topics like the future of computing, optimized file-sharing models, and the impact of DePIN in the gaming sector. Additionally, CoinMarketCap published a dedicated feature on GAIMIN’s new File-Sharing service, amplifying the project’s visibility within the broader blockchain community.

本月還帶來了主要的媒體功能。蓋敏(Gaimin)在三本偶然的文章中被關注,涵蓋了諸如計算,優化的文件共享模型的未來以及迪普(Depin)在遊戲領域的影響。此外,CoinMarketCap在Gaimin的新文件共享服務上發布了一項專門的功能,從而擴大了該項目在更廣泛的區塊鏈社區中的可見性。

File sharing launch and ecosystem campaigns

文件共享啟動和生態系統活動

April saw the official launch of GAIMIN’s file-sharing service, which lets clients access decentralized file distribution for sharing heavy files globally faster and cheaper. In turn, PC users can now start monetizing from this opportunity by contributing their idle storage and bandwidth to the GAIMIN network via the GAIMIN.gg app.

April看到了Gaimin的文件共享服務的正式啟動,該服務使客戶可以訪問分散的文件分發,以更快,更便宜的速度共享重型文件。反過來,PC用戶現在可以通過gaimin.gg應用程序將其空閒存儲和帶寬貢獻到Gaimin網絡,從而開始從這個機會中獲利。

To celebrate the rollout, GAIMIN kicked off a 5 Million GMRX and 1 Million GMRX reward campaigns respectively in April, as additional incentives for PC users to plug into the file-sharing supply network and start earning rewards immediately. These layered campaigns generated significant interest from PC users internally and externally, helping accelerate the available storage and bandwidth capacity of the GAIMIN network, ready to serve even more clients.

為了慶祝推出,Gaimin在4月分別啟動了500萬GMRX和100萬個GMRX獎勵活動,因為PC用戶的額外激勵措施是插入文件共享供應網絡並立即開始賺取獎勵。這些分層廣告系列在內部和外部引起了PC用戶的重大興趣,有助於加速Gaimin網絡的可用存儲和帶寬容量,並準備為更多的客戶提供服務。

The GAIMIN game developer portal goes live

Gaimin遊戲開發人員門戶網站上線

For game studios and developers, April was a pivotal moment. GAIMIN fully activated its Game Developer Portal, a self-serve platform that helps studios not only launch games to GAIMIN’s user base but also scale operations post-launch.

對於遊戲工作室和開發人員來說,四月是一個關鍵的時刻。 Gaimin充分激活了其遊戲開發人員Portal,這是一個自助服務平台,它不僅可以幫助製片廠向Gaimin的用戶群推出遊戲,而且還可以在發布後擴展操作。

This update was formally introduced to the blockchain gaming world at BGA Demo Day, where Kevin’s walkthrough showcased how the portal supports both Web2 and Web3 games with lower launch costs and easier adoption paths.

此更新正式引入了BGA演示日的區塊鏈遊戲界,凱文的演練展示了該門戶網站如何以較低的啟動成本和更容易的採用路徑來支持Web2和Web3遊戲。

Strategic partnerships with Aethir

與Aethir的戰略夥伴關係

GAIMIN’s commitment to collaboration was clear this month, with the announcement of two new strategic alliances.

蓋梅因(Gaimin)對合作的承諾本月很明顯,宣布了兩個新的戰略聯盟。

The first is with Aethir, another major player in the DePIN space. This partnership opens the door for shared innovations, resource collaboration, and co-marketing opportunities across both platforms. To mark the occasion, GAIMIN, Aethir, and CoinMarketCap hosted a joint AMA that drew over 21,000 participants, showcasing the strength of alignment between infrastructure-first projects.

第一個是與迪達爾空間中的另一個主要參與者艾西爾(Aethir)在一起。這種合作夥伴關係為兩個平台的共享創新,資源合作和共同營銷機會打開了大門。為了紀念這一場合,Gaimin,Aethir和CoinMarketCap舉辦了一個聯合AMA,吸引了21,000多名參與者,展示了基礎設施優先項目之間的一致性。

In a different but equally exciting direction, GAIMIN announced a partnership with Tingz, an AI-powered game development platform. This partnership allows Tingz to integrate GAIMIN’s decentralized GPU network to support faster and more affordable game creation. It also unlocks opportunities for co-developing AI-based features, tapping into the growing intersection of AI and gaming.

蓋敏(Gaimin)在一個不同但同樣令人興奮的方向上宣布與AI驅動的遊戲開發平台Tingz建立合作夥伴關係。這種合作夥伴關係使Tingz能夠整合Gaimin的分散GPU網絡,以支持更快,更實惠的遊戲創建。它還可以釋放共同開發基於AI的功能的機會,從而利用不斷增長的AI和遊戲的交集。

Community engagement: GAIMtime sessions with PLYR and Zipclash

社區參與:與Plyr和Zipclash的Gaimtime會議

April also delivered high-quality engagement moments for the GAIMIN community through its GAIMtime streaming series.

April還通過其Gaimtime流媒體系列為Gaimin社區提供了高質量的參與時刻。

The month featured two interactive sessions:

這個月有兩個互動會議:

A collaborative AMA and gameplay event with PLYR Network, where the team introduced “Zoono,” a competitive shooter built for web3.

與Plyr Network進行了合作的AMA和遊戲活動,該團隊在該團隊中介紹了為Web3構建的競爭射擊遊戲“ Zoono”。

A demo stream for Zipclash, a new arcade-style title joining GAIMIN’s platform.

Zipclash的演示流是加入Gaimin平台的新街機風格的標題。

These events were broadcast live across Discord, YouTube, and Twitter, driving up community engagement and introducing new games to players already active on GAIMIN’s ecosystem.

這些活動是在Discord,YouTube和Twitter上現場直播的,推動了社區參與度,並向已經活躍於Gaimin的生態系統的玩家引入了新遊戲。

April in summary: Highlights at a glance

摘要中四月:一目了然

Official File-Sharing Campaign launched – 5M GMRX in rewards distributed.

啟動了官方文件共享活動 - 分發了500萬GMRX。

Developer Portal launched, supporting game studios with tools for scale.

開發人員門戶網站推出,為遊戲工作室提供了用於規模的工具。

Featured in 3 CoinTelegraph articles and 1 CoinMarketCap feature

在3篇Cointelegraph文章和1個CoinMarketCap功能中有特色

High-profile AMAs with Binance Live,

備受矚目的Amas與Binance Live,

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