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加密货币新闻

盖敏(Gaimin

2025/04/30 19:26

从产品启动到新的合作伙伴关系,盖敏(Gaimin)2025年的势头仍在继续。

April 2025 brought a wealth of activity to GAIMIN, marking another eventful month for the platform.

2025年4月,为盖敏带来了大量活动,标志着该平台的另一个多个月。

The days were filled with platform updates, major campaign launches, global recognition, and an abundance of community moments. From large-scale AMAs and panels to new strategic partnerships and a spotlight on the Game Developer Portal, here’s a look at everything that unfolded in GAIMIN’s ecosystem over the last 30 days.

这些日子充满了平台更新,主要的广告系列发布,全球认可以及丰富的社区时刻。从大型AMA和面板到新的战略合作伙伴关系以及游戏开发人员门户网站的关注点,以下是过去30天中Gaimin的生态系统中发生的一切。

A month in the spotlight: GAIMIN leadership featured across Web3 platforms

聚光灯下一个月:Gaimin领导力在Web3平台上介绍

GAIMIN’s leadership team was at the forefront of several key industry discussions in April.

盖敏(Gaimin)的领导团队在四月份的几个关键行业讨论中处于最前沿。

Knokkvi Dan Ellidason, CEO of GAIMIN, appeared in two major AMAs. The first took place on Binance Live with Crypto Astronauts, where almost 15,000 viewers tuned in to learn about GAIMIN’s latest developments in the DePIN sector. Later in the month, Knokkvi also participated in DaGama’s panel on DePIN infrastructure, offering his insights on how the industry is reshaping distributed systems through a gaming-first approach.

Gaimin首席执行官Knokkvi Dan Ellidason出现在两个主要AMA中。第一次是在Binance上与加密宇航员一起生活的,近15,000名观众介入,了解盖敏(Gaimin)在Depin行业的最新发展。本月晚些时候,Knokkvi还参加了Dagama的Depin基础设施小组,并提供了有关该行业如何通过游戏优先方法重塑分布式系统的见解。

Adding to the visibility, Kevin Blatt, Product & Business Director at GAIMIN, was invited to speak at the Blockchain Gaming Alliance (BGA) Demo Day on April 24. His session provided a deep dive into the GAIMIN platform’s capabilities for game developers, including monetization tools, user distribution, and decentralized computing solutions. You can watch his succinct presentation about GAIMIN and the Game Developer Portal here:

盖敏(Gaimin)产品和业务总监凯文·布拉特(Kevin Blatt)在4月24日在区块链游戏联盟(BGA)演示日上发表演讲。他的会议深入研究了Gaimin平台的游戏开发人员,包括货币化工具,用户分销工具,分配计算机解决方案。您可以在此处观看有关Gaimin和Game Developer Portal的简洁演讲:

This month also brought major media features. GAIMIN was spotlighted in three CoinTelegraph articles, covering topics like the future of computing, optimized file-sharing models, and the impact of DePIN in the gaming sector. Additionally, CoinMarketCap published a dedicated feature on GAIMIN’s new File-Sharing service, amplifying the project’s visibility within the broader blockchain community.

本月还带来了主要的媒体功能。盖敏(Gaimin)在三本偶然的文章中被关注,涵盖了诸如计算,优化的文件共享模型的未来以及迪普(Depin)在游戏领域的影响。此外,CoinMarketCap在Gaimin的新文件共享服务上发布了一项专门的功能,从而扩大了该项目在更广泛的区块链社区中的可见性。

File sharing launch and ecosystem campaigns

文件共享启动和生态系统活动

April saw the official launch of GAIMIN’s file-sharing service, which lets clients access decentralized file distribution for sharing heavy files globally faster and cheaper. In turn, PC users can now start monetizing from this opportunity by contributing their idle storage and bandwidth to the GAIMIN network via the GAIMIN.gg app.

April看到了Gaimin的文件共享服务的正式启动,该服务使客户可以访问分散的文件分发,以更快,更便宜的速度共享重型文件。反过来,PC用户现在可以通过gaimin.gg应用程序将其空闲存储和带宽贡献到Gaimin网络,从而开始从这个机会中获利。

To celebrate the rollout, GAIMIN kicked off a 5 Million GMRX and 1 Million GMRX reward campaigns respectively in April, as additional incentives for PC users to plug into the file-sharing supply network and start earning rewards immediately. These layered campaigns generated significant interest from PC users internally and externally, helping accelerate the available storage and bandwidth capacity of the GAIMIN network, ready to serve even more clients.

为了庆祝推出,Gaimin在4月分别启动了500万GMRX和100万个GMRX奖励活动,因为PC用户的额外激励措施是插入文件共享供应网络并立即开始赚取奖励。这些分层广告系列在内部和外部引起了PC用户的重大兴趣,有助于加速Gaimin网络的可用存储和带宽容量,并准备为更多的客户提供服务。

The GAIMIN game developer portal goes live

Gaimin游戏开发人员门户网站上线

For game studios and developers, April was a pivotal moment. GAIMIN fully activated its Game Developer Portal, a self-serve platform that helps studios not only launch games to GAIMIN’s user base but also scale operations post-launch.

对于游戏工作室和开发人员来说,四月是一个关键的时刻。 Gaimin充分激活了其游戏开发人员Portal,这是一个自助服务平台,它不仅可以帮助制片厂向Gaimin的用户群推出游戏,而且还可以在发布后扩展操作。

This update was formally introduced to the blockchain gaming world at BGA Demo Day, where Kevin’s walkthrough showcased how the portal supports both Web2 and Web3 games with lower launch costs and easier adoption paths.

此更新正式引入了BGA演示日的区块链游戏界,凯文的演练展示了该门户网站如何以较低的启动成本和更容易的采用路径来支持Web2和Web3游戏。

Strategic partnerships with Aethir

与Aethir的战略伙伴关系

GAIMIN’s commitment to collaboration was clear this month, with the announcement of two new strategic alliances.

盖梅因(Gaimin)对合作的承诺本月很明显,宣布了两个新的战略联盟。

The first is with Aethir, another major player in the DePIN space. This partnership opens the door for shared innovations, resource collaboration, and co-marketing opportunities across both platforms. To mark the occasion, GAIMIN, Aethir, and CoinMarketCap hosted a joint AMA that drew over 21,000 participants, showcasing the strength of alignment between infrastructure-first projects.

第一个是与迪达尔空间中的另一个主要参与者艾西尔(Aethir)在一起。这种合作伙伴关系为两个平台的共享创新,资源合作和共同营销机会打开了大门。为了纪念这一场合,Gaimin,Aethir和CoinMarketCap举办了一个联合AMA,吸引了21,000多名参与者,展示了基础设施优先项目之间的一致性。

In a different but equally exciting direction, GAIMIN announced a partnership with Tingz, an AI-powered game development platform. This partnership allows Tingz to integrate GAIMIN’s decentralized GPU network to support faster and more affordable game creation. It also unlocks opportunities for co-developing AI-based features, tapping into the growing intersection of AI and gaming.

盖敏(Gaimin)在一个不同但同样令人兴奋的方向上宣布与AI驱动的游戏开发平台Tingz建立合作伙伴关系。这种合作伙伴关系使Tingz能够整合Gaimin的分散GPU网络,以支持更快,更实惠的游戏创建。它还可以释放共同开发基于AI的功能的机会,从而利用不断增长的AI和游戏的交集。

Community engagement: GAIMtime sessions with PLYR and Zipclash

社区参与:与Plyr和Zipclash的Gaimtime会议

April also delivered high-quality engagement moments for the GAIMIN community through its GAIMtime streaming series.

April还通过其Gaimtime流媒体系列为Gaimin社区提供了高质量的参与时刻。

The month featured two interactive sessions:

这个月有两个互动会议:

A collaborative AMA and gameplay event with PLYR Network, where the team introduced “Zoono,” a competitive shooter built for web3.

与Plyr Network进行了合作的AMA和游戏活动,该团队在该团队中介绍了为Web3构建的竞争射击游戏“ Zoono”。

A demo stream for Zipclash, a new arcade-style title joining GAIMIN’s platform.

Zipclash的演示流是加入Gaimin平台的新街机风格的标题。

These events were broadcast live across Discord, YouTube, and Twitter, driving up community engagement and introducing new games to players already active on GAIMIN’s ecosystem.

这些活动是在Discord,YouTube和Twitter上现场直播的,推动了社区参与度,并向已经活跃于Gaimin的生态系统的玩家引入了新游戏。

April in summary: Highlights at a glance

摘要中四月:一目了然

Official File-Sharing Campaign launched – 5M GMRX in rewards distributed.

启动了官方文件共享活动 - 分发了500万GMRX。

Developer Portal launched, supporting game studios with tools for scale.

开发人员门户网站推出,为游戏工作室提供了用于规模的工具。

Featured in 3 CoinTelegraph articles and 1 CoinMarketCap feature

在3篇Cointelegraph文章和1个CoinMarketCap功能中有特色

High-profile AMAs with Binance Live,

备受瞩目的Amas与Binance Live,

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