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E4C: Final Salvation 的開發人員 Ambrus Studio 透過 E4C: Ludus(Sui 上的一個新遊戲發布平台)向遊戲開發者提供其 Web3 專業知識。

Ambrus Studio, known for E4C: Final Salvation, is now offering its Web3 gaming expertise to game builders through E4C: Ludus, a new games publishing platform on Sui. This platform, created in collaboration with Mysten Labs, the original contributor to the Sui Blockchain, will help developers capitalize on Sui's innovative technologies, including dynamic NFTs, zkLogin, and SuiPlay0X1, the first Web3 mobile gaming device, to launch their games across multiple platforms.
以《E4C: Final Salvation》而聞名的 Ambrus Studio 現在透過 Sui 上的新遊戲發布平台 E4C: Ludus 向遊戲開發者提供其 Web3 遊戲專業知識。該平台與 Sui 區塊鏈的原始貢獻者 Mysten Labs 合作創建,將幫助開發者利用 Sui 的創新技術,包括動態 NFT、zkLogin 和首個 Web3 行動遊戲裝置 SuiPlay0X1,在多個平台上推出遊戲。
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E4C: Ludus serves as a cross-platform gaming layer that enables game developers worldwide to create and publish their games on various platforms through a single frontend. This frontend allows players to seamlessly discover their favorite games, whether they're on PC, mobile, console, or HTML5. Notably, E4C: Ludus will integrate Ambrus' native token, E4C, providing game developers with a currency that can be incorporated into their games.
E4C:Ludus 充當跨平台遊戲層,使世界各地的遊戲開發者能夠透過單一前端在各種平台上創建和發布遊戲。該前端允許玩家無縫地發現他們最喜歡的遊戲,無論是在 PC、行動裝置、遊戲機還是 HTML5 上。值得注意的是,E4C:Ludus 將整合 Ambrus 的原生代幣 E4C,為遊戲開發者提供可融入其遊戲的貨幣。
“When we looked at the entire gaming space, there were very few cross-platform gaming platforms,” said Johnson Yeh, Founder of Ambrus Studio and former Riot Games Asia Pacific CEO. “But the demand from players to have a single account that owns all their gaming assets and can access any games is increasing every day. That’s what really inspired us to start Ludus.”
Ambrus Studio 創辦人兼前 Riot Games 亞太區執行長 Johnson Yeh 表示:“當我們縱觀整個遊戲領域時,跨平台遊戲平台非常少。” 「但玩家對擁有一個擁有所有遊戲資產並可以存取任何遊戲的單一帳戶的需求每天都在增加。這才是我們創辦 Ludus 的真正動力。
Yeh's experience as a pro-gamer and former CEO of Riot Games' Asia division, combined with Ambrus' technical expertise in game development and Sui, will aid in this endeavor. Game developers utilizing Ludus will gain access to tools dedicated to user acquisition and marketing, leveraging Sui's technical innovation and the Telegram platform as a channel.
Yeh 作為職業遊戲玩家和 Riot Games 亞洲部門前執行長的經驗,加上 Ambrus 在遊戲開發和 Sui 方面的技術專長,將為這項努力提供幫助。利用 Ludus 的遊戲開發者將能夠使用專門用於用戶獲取和行銷的工具,並利用 Sui 的技術創新和 Telegram 平台作為管道。
Ambrus aims to launch E4C: Ludus in Q1 2025.
Ambrus 計劃於 2025 年第一季推出 E4C:Ludus。
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