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E4C:Ludus,一种跨平台游戏层,让游戏开发者可以在多个平台上构建游戏并通过一个前端发布它们

2024/12/05 04:01

E4C: Final Salvation 的开发商 Ambrus Studio 通过 E4C: Ludus(Sui 上的一个新游戏发布平台)向游戏开发者提供其 Web3 专业知识。

E4C:Ludus,一种跨平台游戏层,让游戏开发者可以在多个平台上构建游戏并通过一个前端发布它们

Ambrus Studio, known for E4C: Final Salvation, is now offering its Web3 gaming expertise to game builders through E4C: Ludus, a new games publishing platform on Sui. This platform, created in collaboration with Mysten Labs, the original contributor to the Sui Blockchain, will help developers capitalize on Sui's innovative technologies, including dynamic NFTs, zkLogin, and SuiPlay0X1, the first Web3 mobile gaming device, to launch their games across multiple platforms.

以《E4C: Final Salvation》而闻名的 Ambrus Studio 现在通过 Sui 上的新游戏发布平台 E4C: Ludus 向游戏开发者提供其 Web3 游戏专业知识。该平台与 Sui 区块链的原始贡献者 Mysten Labs 合作创建,将帮助开发者利用 Sui 的创新技术,包括动态 NFT、zkLogin 和首个 Web3 移动游戏设备 SuiPlay0X1,在多个平台上推出游戏。

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E4C: Ludus serves as a cross-platform gaming layer that enables game developers worldwide to create and publish their games on various platforms through a single frontend. This frontend allows players to seamlessly discover their favorite games, whether they're on PC, mobile, console, or HTML5. Notably, E4C: Ludus will integrate Ambrus' native token, E4C, providing game developers with a currency that can be incorporated into their games.

E4C:Ludus 充当跨平台游戏层,使世界各地的游戏开发者能够通过单一前端在各种平台上创建和发布游戏。该前端允许玩家无缝地发现他们最喜欢的游戏,无论是在 PC、移动设备、游戏机还是 HTML5 上。值得注意的是,E4C:Ludus 将集成 Ambrus 的原生代币 E4C,为游戏开发者提供可以融入其游戏的货币。

“When we looked at the entire gaming space, there were very few cross-platform gaming platforms,” said Johnson Yeh, Founder of Ambrus Studio and former Riot Games Asia Pacific CEO. “But the demand from players to have a single account that owns all their gaming assets and can access any games is increasing every day. That’s what really inspired us to start Ludus.”

Ambrus Studio 创始人兼前 Riot Games 亚太区首席执行官 Johnson Yeh 表示:“当我们纵观整个游戏领域时,跨平台游戏平台非常少。” “但玩家对拥有一个拥有所有游戏资产并可以访问任何游戏的单一帐户的需求每天都在增加。这才是我们创办 Ludus 的真正动力。”

Yeh's experience as a pro-gamer and former CEO of Riot Games' Asia division, combined with Ambrus' technical expertise in game development and Sui, will aid in this endeavor. Game developers utilizing Ludus will gain access to tools dedicated to user acquisition and marketing, leveraging Sui's technical innovation and the Telegram platform as a channel.

Yeh 作为职业游戏玩家和 Riot Games 亚洲部门前首席执行官的经验,加上 Ambrus 在游戏开发和 Sui 方面的技术专长,将为这一努力提供帮助。利用 Ludus 的游戏开发者将能够使用专门用于用户获取和营销的工具,并利用 Sui 的技术创新和 Telegram 平台作为渠道。

Ambrus aims to launch E4C: Ludus in Q1 2025.

Ambrus 计划于 2025 年第一季度推出 E4C:Ludus。

原文来源:binance

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