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英雄联盟 14.8 补丁的最新预览已经发布,详细介绍了 MSI 补丁的重大平衡性变更。值得注意的变化包括对阿卡丽、德莱文、勒布朗、塞拉斯和永恩的增强,而削弱将影响阿兹尔、布莱尔和泽里。莫德凯撒和斯卡纳也进行了调整,后者最近接受了重做。这些改动将在《英雄联盟》PBE 中进行测试,然后在下周的官方更新中实施。

League of Legends Patch 14.8 Preview: Major Champion Balance Updates
英雄联盟 14.8 版本预览:主要冠军平衡更新
Introduction
介绍
Riot Games has unveiled the preview for League of Legends Patch 14.8, which introduces significant balance changes aimed at revitalizing competitive play and enhancing the overall gameplay experience. This patch, scheduled to go live on April 17, 2024, will form the foundation for the 2024 Mid-Season Invitational (MSI).
Riot Games 发布了英雄联盟 14.8 版本的预览版,其中引入了重大的平衡性变化,旨在重振竞技游戏并增强整体游戏体验。该补丁计划于 2024 年 4 月 17 日上线,将为 2024 年季中邀请赛 (MSI) 奠定基础。
Champion Buffs
冠军爱好者
This patch focuses on empowering several underutilized champions, granting them enhanced abilities to make their mark in the meta. Among the champions receiving buffs are:
该补丁的重点是增强几个未充分利用的冠军的能力,赋予他们增强的能力,以便在元中留下自己的印记。获得增益效果的英雄包括:
- Akali: Increased ultimate range and movement speed, along with reduced cooldown on her W (Twilight Shroud).
- Draven: Improved E (Whirling Death) damage scaling and decreased ultimate (Spinning Axes) mana cost.
- Galio: Increased base armor and health regeneration, offering him enhanced durability.
- Graves: Reduced cooldown on his Q (Buckshot), granting him increased burst damage potential.
- Gwen: Improved W (Hollowed Mist) healing and bonus magic damage, strengthening her survivability and damage output.
- Hwei: Increased damage on his Q (Kumo Whirlwind) and ultimate (Tempest Onslaught), enhancing his early game aggression and late-game scaling.
- Jarvan IV: Reduced ultimate (Cataclysm) cooldown and increased base attack damage, granting him greater presence in team fights and enhanced auto-attack damage.
- Kai'Sa: Reduced cooldown on her E (Supercharge), enabling her to use its mobility and damage boost more frequently.
- LeBlanc: Increased damage scaling on her Q (Sigil of Malice) and ultimate (Ethereal Chains), augmenting her burst potential and assassin capabilities.
- Olaf: Enhanced his passive (Berserker Rage) by increasing its duration and granting additional attack speed, bolstering his sustain and damage output.
- Ryze: Increased Q (Overload) damage scaling and ultimate (Realm Warp) range, improving his late-game scaling and global presence.
- Sylas: Reduced cooldown on his W (Chain Lash) and ultimate (Hijack), granting him improved crowd control and thieving potential.
- Thresh: Reduced cooldown on his E (Flay) and ultimate (The Box), enhancing his utility and playmaking abilities.
- Viego: Reduced cooldown on his W (Harrowed Path) and increased ultimate (Heartbreaker) damage scaling, empowering his mobility and late-game damage potential.
- Yone: Increased base damage on his Q (Mortal Steel) and ultimate (Path of the Soul), augmenting his early game aggression and overall damage output.
Champion Nerfs
阿卡丽:增加了终极射程和移动速度,同时减少了 W(暮光裹尸布)的冷却时间。德莱文:改进了 E(旋转死亡)伤害缩放并降低了终极(旋转斧头)法力消耗。加里奥:增加了基础护甲和生命再生,为他提供增强的耐用性。格雷夫斯:减少了他的Q(铅弹)的冷却时间,增加了他的爆发伤害潜力。格温:改进了W(空心迷雾)治疗和额外魔法伤害,增强了她的生存能力和伤害输出。Hwei:增加了他的伤害Q(云旋风)和终极(风暴猛攻),增强了他的早期游戏侵略性和后期扩展能力。嘉文四世:减少终极(大灾变)冷却时间并增加基础攻击伤害,使他在团战中拥有更大的存在感并增强自动攻击卡莎:减少了她的E(增压)的冷却时间,使她能够更频繁地使用其移动性和伤害提升。勒布朗:增加了她的Q(恶意印记)和终极(空灵链)的伤害缩放,增强了她的爆发力潜力和刺客能力。奥拉夫:通过增加其持续时间和额外的攻击速度来增强他的被动(狂暴之怒),增强他的维持和伤害输出。瑞兹:增加Q(过载)伤害缩放和终极(领域扭曲)范围,提高他的游戏后期的扩展和全球影响力。塞拉斯:减少了他的W(连锁鞭打)和终极(劫持)的冷却时间,提高了他的人群控制和盗窃潜力。Thresh:减少了他的E(剥皮)和终极(盒子)的冷却时间,增强他的实用性和组织能力。Viego:减少了他的W(Harrowed Path)的冷却时间并增加了终极(Heartbreaker)伤害缩放,增强了他的机动性和后期游戏伤害潜力。Yone:增加了他的Q(Mortal Steel)的基础伤害和终极(灵魂之路),增强他的早期游戏侵略性和整体伤害输出。冠军削弱
To curb the dominance of certain champions, Riot has implemented nerfs to the following:
为了遏制某些英雄的统治地位,Riot 对以下内容进行了削弱:
- Azir: Reduced base movement speed and increased cooldown on his W (Arise!), limiting his kiting potential and roaming capabilities.
- Briar: Decreased base health and damage on her Q (Ravage), reducing her early game burst and effectiveness in the jungle.
- Zeri: Reduced base attack speed and ultimate (Lightning Crash) damage scaling, moderating her laning phase presence and scaling potential.
Champion Adjustments
阿兹尔:降低了基础移动速度并增加了 W(崛起!)的冷却时间,限制了他的风筝潜力和漫游能力。 荆棘:降低了基础生命值和 Q(蹂躏)的伤害,降低了她在丛林中的早期游戏爆发和效率。泽里:降低基础攻击速度和终极(闪电碰撞)伤害缩放,调节她的对线阶段存在和缩放潜力。冠军调整
To address persistent issues and improve playability, Riot has made adjustments to two champions:
为了解决长期存在的问题并提高可玩性,Riot对两个英雄进行了调整:
- Mordekaiser: Modified his W (Death's Grasp) to make it more consistent and reliable, while reducing the damage scaling on his ultimate (Realm of Death).
- Skarner: Optimized his Q (Crystal Slash) to make it smoother to execute, adjusted the damage scaling on his ultimate (Fracture), and strengthened his passive (Crystallizing Venom) for increased damage potential.
General Gameplay Changes
莫德凯撒:修改了他的W(死亡之握),使其更加一致和可靠,同时减少了他的终极(死亡领域)的伤害缩放。斯卡纳:优化了他的Q(水晶斩),使其执行起来更加流畅,调整了伤害扩展他的终极技能(骨折),并加强他的被动技能(结晶毒液)以增加潜在伤害。 一般游戏玩法变化
In addition to champion balance updates, Patch 14.8 introduces several gameplay tweaks:
除了英雄平衡更新之外,14.8 版本还引入了一些游戏玩法调整:
- Zeri Nerfs: Riot explains that Zeri's recent dominance has been partly attributed to changes in critical strike items. By reducing her base attack speed and ultimate damage scaling, they aim to preserve her overall performance while slightly mitigating her power level.
Implementation and Availability
Zeri Nerfs:Riot 解释说,Zeri 最近的统治地位部分归因于暴击物品的变化。通过降低她的基础攻击速度和最终伤害缩放比例,他们的目标是保持她的整体性能,同时稍微降低她的力量水平。实施和可用性
The proposed changes in League of Legends Patch 14.8 will undergo testing on the Public Beta Environment (PBE) before being implemented in the official update. Players are encouraged to participate in the PBE to provide feedback and contribute to the balancing process.
《英雄联盟》14.8 补丁中拟议的更改将在公共 Beta 环境 (PBE) 上进行测试,然后才会在正式更新中实施。我们鼓励玩家参与 PBE,提供反馈并为平衡过程做出贡献。
Patch 14.8 is scheduled to go live on April 17, 2024, coinciding with the start of the 2024 Mid-Season Invitational. These balance updates are expected to reshape the competitive landscape, offering teams a wider champion pool to explore and strategize around.
14.8 版本计划于 2024 年 4 月 17 日上线,恰逢 2024 年季中邀请赛开始。这些平衡更新预计将重塑竞争格局,为团队提供更广泛的冠军池来探索和制定战略。
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