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隨著 Web3 遊戲不斷受到關注,OKX 相信 Web3 版本的 Steam——最成功的數位遊戲發行平台之一

OKX has launched a Web3 version of Steam called GameSphere to support the development of the crypto gaming ecosystem.
OKX 推出了名為 GameSphere 的 Web3 版本 Steam,以支援加密遊戲生態系統的發展。
As Web3 games continue to gain attention, OKX believes that a Web3 version of Steam — one of the most successful digital game distribution platforms in Web2 — is necessary to support the development of the crypto gaming ecosystem.
隨著 Web3 遊戲不斷受到關注,OKX 認為 Web3 版本的 Steam(Web2 中最成功的數位遊戲發行平台之一)對於支援加密遊戲生態系統的發展是必要的。
In July, the company launched OKX GameSphere as part of its efforts to accelerate Web3 gaming. The platform allows developers to integrate Web3 elements like non-fungible tokens (NFTs) and cryptocurrencies.
7 月,該公司推出了 OKX GameSphere,作為加速 Web3 遊戲的一部分。該平台允許開發人員整合不可替代代幣 (NFT) 和加密貨幣等 Web3 元素。
OKX chief innovation officer Jason Lau told Cointelegraph that since its launch, developers have been receptive and appreciated the help with Web3 mechanics, user experience, liquidity and distribution.
OKX 首席創新長 Jason Lau 告訴 Cointelegraph,自推出以來,開發者一直樂於接受並感謝在 Web3 機制、使用者體驗、流動性和分發方面的幫助。
Crypto games flourish despite Steam ban
儘管 Steam 禁令,加密遊戲仍蓬勃發展
Steam is a widely popular digital gaming marketplace offering chat and multiplayer features. It enables players to connect and play online games with friends. The platform is expected to generate $8.8 billion in revenue by 2028 and attract millions of active users daily, with peak usage reaching 34 million.
Steam 是一個廣泛流行的數位遊戲市場,提供聊天和多人遊戲功能。它使玩家能夠與朋友聯繫並玩線上遊戲。該平台預計到 2028 年將產生 88 億美元的收入,每天吸引數百萬活躍用戶,尖峰使用量將達到 3,400 萬。
When asked why Web3 needs a Steam-like platform, Lau said that while Steam has successfully distributed Web2 games, it lacks Web3 elements. According to Lau, the platform “set a high bar” for Web2 gaming but does not have decentralized economies and true digital ownership. Lau explained:
當被問到為什麼Web3需要一個類似Steam的平台時,劉表示,雖然Steam已經成功發行了Web2遊戲,但它缺乏Web3元素。 Lau 表示,該平台為 Web2 遊戲“設定了很高的標準”,但沒有去中心化經濟和真正的數位所有權。劉解釋說:
In October 2021, Valve, the firm behind Steam, removed blockchain-based games from its platform and advised users not to publish content on crypto or NFTs. The video game developer issued rules saying that applications that issue crypto or NFTs are prohibited from its platform.
2021 年 10 月,Steam 背後的公司 Valve 從其平台上刪除了基於區塊鏈的遊戲,並建議用戶不要在加密貨幣或 NFT 上發佈內容。該視頻遊戲開發商發布規則,禁止在其平台上發布加密貨幣或 NFT 的應用程式。
While Steam blocked crypto gaming, the ecosystem flourished on Web3-native platforms. Lau explained that since GameSphere launched, it had onboarded Web3 games from a football simulator to a Web3 massive multiplayer online role-playing game (MMORPG).
儘管 Steam 阻止了加密遊戲,但該生態系統卻在 Web3 原生平台上蓬勃發展。劉解釋說,自從GameSphere推出以來,它已經加入了Web3遊戲,從足球模擬器到Web3大型多人線上角色扮演遊戲(MMORPG)。
The executive added that it will continue onboarding MMORPG games that integrate Web3 mechanics and games based on The Open Network (TON).
該高層補充說,它將繼續推出整合 Web3 機制和基於開放網路 (TON) 的遊戲的 MMORPG 遊戲。
On July 29, gaming-focused blockchain Ronin recorded two million daily active users, surpassing other active blockchains. Sky Mavis co-founder Jeffrey Zirlin previously told Cointelegraph that this spike in activity showcases the “hardcore community” they’ve built since the release of their popular play-to-earn game Axie Infinity.
7 月 29 日,專注於遊戲的區塊鏈 Ronin 日活躍用戶數達到 200 萬,超過其他活躍區塊鏈。 Sky Mavis 聯合創始人 Jeffrey Zirlin 先前告訴 Cointelegraph,活動的激增展示了他們自流行的賺錢遊戲 Axie Infinity 發布以來建立的「硬核社群」。
Related: Play-to-earn is the ‘biggest superpower’ of Web3 gaming: Pixels CEO
相關:邊玩邊賺錢是 Web3 遊戲的「最大超級力量」:Pixels 執行長
Web3 gaming is still in its early stages
Web3 遊戲仍處於早期階段
Despite its success, Lau believes Web3 gaming is still in its early stages. The executive said that games have not figured out how to fully take advantage of Web3 elements. Lau explained:
儘管取得了成功,Lau 認為 Web3 遊戲仍處於早期階段。這位高層表示,遊戲還沒有弄清楚如何充分利用Web3元素。劉解釋說:
Lau believes that for Web3 gaming to succeed, there needs to be continued experimentation and focus on unique game mechanics that make game content fun and engaging. This would allow games to build a sustainable community that breaks out of the Web2 game mold.
Lau 認為,Web3 遊戲要成功,需要不斷進行實驗並專注於獨特的遊戲機制,使遊戲內容變得有趣且引人入勝。這將使遊戲能夠建立一個打破 Web2 遊戲模式的永續社群。
Lau added that developers should also focus on cultivating communities by educating players on the benefits of Web3 technology.
Lau 補充說,開發人員還應該透過教育玩家了解 Web3 技術的優勢來培養社群。
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