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随着 Web3 游戏不断受到关注,OKX 相信 Web3 版本的 Steam——最成功的数字游戏发行平台之一

OKX has launched a Web3 version of Steam called GameSphere to support the development of the crypto gaming ecosystem.
OKX 推出了名为 GameSphere 的 Web3 版本 Steam,以支持加密游戏生态系统的发展。
As Web3 games continue to gain attention, OKX believes that a Web3 version of Steam — one of the most successful digital game distribution platforms in Web2 — is necessary to support the development of the crypto gaming ecosystem.
随着 Web3 游戏不断受到关注,OKX 认为 Web3 版本的 Steam(Web2 中最成功的数字游戏发行平台之一)对于支持加密游戏生态系统的发展是必要的。
In July, the company launched OKX GameSphere as part of its efforts to accelerate Web3 gaming. The platform allows developers to integrate Web3 elements like non-fungible tokens (NFTs) and cryptocurrencies.
7 月,该公司推出了 OKX GameSphere,作为加速 Web3 游戏的一部分。该平台允许开发人员集成不可替代代币 (NFT) 和加密货币等 Web3 元素。
OKX chief innovation officer Jason Lau told Cointelegraph that since its launch, developers have been receptive and appreciated the help with Web3 mechanics, user experience, liquidity and distribution.
OKX 首席创新官 Jason Lau 告诉 Cointelegraph,自推出以来,开发者一直乐于接受并感谢在 Web3 机制、用户体验、流动性和分发方面的帮助。
Crypto games flourish despite Steam ban
尽管 Steam 禁令,加密游戏仍蓬勃发展
Steam is a widely popular digital gaming marketplace offering chat and multiplayer features. It enables players to connect and play online games with friends. The platform is expected to generate $8.8 billion in revenue by 2028 and attract millions of active users daily, with peak usage reaching 34 million.
Steam 是一个广泛流行的数字游戏市场,提供聊天和多人游戏功能。它使玩家能够与朋友联系并玩在线游戏。该平台预计到 2028 年将产生 88 亿美元的收入,每天吸引数百万活跃用户,峰值使用量将达到 3400 万。
When asked why Web3 needs a Steam-like platform, Lau said that while Steam has successfully distributed Web2 games, it lacks Web3 elements. According to Lau, the platform “set a high bar” for Web2 gaming but does not have decentralized economies and true digital ownership. Lau explained:
当被问及为什么Web3需要一个类似Steam的平台时,刘表示,虽然Steam已经成功发行了Web2游戏,但它缺乏Web3元素。 Lau 表示,该平台为 Web2 游戏“设定了很高的标准”,但没有去中心化经济和真正的数字所有权。刘解释说:
In October 2021, Valve, the firm behind Steam, removed blockchain-based games from its platform and advised users not to publish content on crypto or NFTs. The video game developer issued rules saying that applications that issue crypto or NFTs are prohibited from its platform.
2021 年 10 月,Steam 背后的公司 Valve 从其平台上删除了基于区块链的游戏,并建议用户不要在加密货币或 NFT 上发布内容。该视频游戏开发商发布规则,禁止在其平台上发布加密货币或 NFT 的应用程序。
While Steam blocked crypto gaming, the ecosystem flourished on Web3-native platforms. Lau explained that since GameSphere launched, it had onboarded Web3 games from a football simulator to a Web3 massive multiplayer online role-playing game (MMORPG).
尽管 Steam 阻止了加密游戏,但该生态系统却在 Web3 原生平台上蓬勃发展。刘解释说,自从GameSphere推出以来,它已经加入了Web3游戏,从足球模拟器到Web3大型多人在线角色扮演游戏(MMORPG)。
The executive added that it will continue onboarding MMORPG games that integrate Web3 mechanics and games based on The Open Network (TON).
该高管补充说,它将继续推出集成 Web3 机制和基于开放网络 (TON) 的游戏的 MMORPG 游戏。
On July 29, gaming-focused blockchain Ronin recorded two million daily active users, surpassing other active blockchains. Sky Mavis co-founder Jeffrey Zirlin previously told Cointelegraph that this spike in activity showcases the “hardcore community” they’ve built since the release of their popular play-to-earn game Axie Infinity.
7 月 29 日,专注于游戏的区块链 Ronin 日活跃用户数达到 200 万,超过其他活跃区块链。 Sky Mavis 联合创始人 Jeffrey Zirlin 此前告诉 Cointelegraph,活动的激增展示了他们自流行的赚钱游戏 Axie Infinity 发布以来建立的“硬核社区”。
Related: Play-to-earn is the ‘biggest superpower’ of Web3 gaming: Pixels CEO
相关:边玩边赚钱是 Web3 游戏的“最大超级力量”:Pixels 首席执行官
Web3 gaming is still in its early stages
Web3 游戏仍处于早期阶段
Despite its success, Lau believes Web3 gaming is still in its early stages. The executive said that games have not figured out how to fully take advantage of Web3 elements. Lau explained:
尽管取得了成功,Lau 认为 Web3 游戏仍处于早期阶段。这位高管表示,游戏还没有弄清楚如何充分利用Web3元素。刘解释说:
Lau believes that for Web3 gaming to succeed, there needs to be continued experimentation and focus on unique game mechanics that make game content fun and engaging. This would allow games to build a sustainable community that breaks out of the Web2 game mold.
Lau 认为,Web3 游戏要取得成功,需要不断进行实验并专注于独特的游戏机制,使游戏内容变得有趣且引人入胜。这将使游戏能够建立一个打破 Web2 游戏模式的可持续社区。
Lau added that developers should also focus on cultivating communities by educating players on the benefits of Web3 technology.
Lau 补充说,开发人员还应该通过教育玩家了解 Web3 技术的优势来培养社区。
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