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加密貨幣新聞文章

區塊鏈遊戲用戶活動下跌和資金在四月份放緩

2025/05/16 13:59

儘管用戶活動和資金下降,但總體區塊鏈遊戲生態系統卻更健康,而且成熟。

區塊鏈遊戲用戶活動下跌和資金在四月份放緩

Blockchain gaming user activity dipped, and funding slowed in April, but the overall ecosystem is healthier and maturing, according to blockchain analytics platform DappRadar.

根據區塊鏈分析平台Dappradar的說法,區塊鏈遊戲用戶活動下降了,資金在4月放緩,但總體生態系統更健康,成熟。

User activity dropped 10% over April, with blockchain gaming reaching a 2025 low of 4.8 million daily Unique Active Wallets, DappRadar analyst Sara Gherghelas said in the platform’s April Games Report.

Dappradar分析師Sara Gherghelas在平台的4月遊戲報告中說,用戶活動在4月份下降了10%,區塊鏈遊戲的2025低點為480萬個獨特的活動錢包。

Gaming dominance over the decentralized app industry also fell and is now tied with decentralized finance at 21%.

分散的應用程序行業的遊戲主導地位也下降了,現在與分散的融資並列為21%。

Gherghelas said it’s clear user attention is shifting away from gaming, but under the surface, new infrastructure went live, major publishers doubled down, and high-quality games edged closer to launch.

Gherghelas表示,很明顯,用戶關注正在從遊戲中移開,但是在表面上,新的基礎設施進行了直播,主要出版商加倍,高質量的遊戲越來越接近推出。

“The blockchain gaming industry isn’t dead — it’s evolving. It’s moving from noise to signal,” she said.

她說:“區塊鏈遊戲行業還沒有死 - 它正在發展。它正在從噪音轉變為信號。”

“Teams are building, and capital continues to flow into the space. What we might be seeing is a healthier ecosystem — one driven less by speculative play-to-earn mechanics and more by users who have a genuine interest in gameplay, asset ownership and community.”

“團隊正在建設,資本繼續流入該空間。我們可能看到的是一個更健康的生態系統 - 一個受投機性遊戲對越野機械的驅動力,而對那些對遊戲玩法,資產所有權和社區產生真正興趣的用戶則更多。”

April’s blockchain gaming investment activity also dropped 69% from March, reaching $21 million.

4月的區塊鏈遊戲投資活動從3月起也下降了69%,達到2100萬美元。

Weaker projects die off, funds shift to builders

較弱的項目消失了,資金轉移到建築商

Gherghelas said part of the drop is because investor and user interest is increasingly shifting toward real-world assets and artificial intelligence.

Gherghelas表示,部分原因是因為投資者和用戶的興趣越來越多地轉移到現實世界中的資產和人工智能上。

Another factor is the macroeconomic landscape, with ongoing market uncertainty weighing on investor sentiment, making capital harder to secure for startups.

另一個因素是宏觀經濟的格局,持續的市場不確定性壓制了投資者情緒,使資本更加難以確保初創企業的確保。

Gherghelas said weaker projects “are falling away,” and funds are flowing into other projects that “are quietly laying the groundwork for the next generation of blockchain games.”

Gherghelas說,較弱的項目“正在崩潰”,資金正流向其他項目,這些項目“為下一代區塊鏈遊戲奠定了基礎。”

“Investors are now optimising for sustainable models, player engagement, and actual retention, not just token hype,” she added. “This shows that the market’s clearly in reset mode.”

她補充說:“投資者現在正在針對可持續模型,球員參與度和實際保留率進行優化,而不僅僅是代幣的炒作。” “這表明市場顯然處於重置模式。”

Gherghelas noted that “66% of all blockchain game funding in 2025 so far has gone to infrastructure,” signalling a more mature market.

Gherghelas指出,“到目前為止,2025年所有區塊鏈遊戲資金中有66%已用於基礎設施”,這表明了一個更加成熟的市場。

Mainstream gaming companies are also still experimenting with blockchain-powered games, with Gherghelas pointing to Ubisoft’s partnership with Immutable, and Sega adding non-fungible tokens and play-to-earn mechanics to its game, KAI: Battle of Three Kingdoms, as prime examples.

主流遊戲公司還仍在嘗試區塊鏈驅動的遊戲,Gherghelas指出了Ubisoft與不可分割的合作夥伴關係,SEGA在其遊戲《 Kai:Kai:kai:of Thrive of Thrate Battle of Thrate Battle of Thrise Battle添加了不可殺傷的代幣》和《玩遊戲》的機制是典型的例子。

“April 2025 wasn’t a record-breaking month for blockchain gaming, and that’s okay. What we’re seeing is a space recalibrating," she said.

她說:“ ​​2025年4月對於區塊鏈遊戲來說並不是一個破紀錄的月份,沒關係。我們看到的是一個重新校準的空間。”

“Speculative hype is cooling down, but the builders haven’t stopped. Games are launching. Ecosystems are expanding. Infrastructure is maturing.”

“投機性炒作正在冷靜下來,但建築商還沒有停止。遊戲正在啟動。生態系統正在擴大。基礎設施正在成熟。”

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