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尽管用户活动和资金下降,但总体区块链游戏生态系统却更健康,而且成熟。
Blockchain gaming user activity dipped, and funding slowed in April, but the overall ecosystem is healthier and maturing, according to blockchain analytics platform DappRadar.
根据区块链分析平台Dappradar的说法,区块链游戏用户活动下降了,资金在4月放缓,但总体生态系统更健康,成熟。
User activity dropped 10% over April, with blockchain gaming reaching a 2025 low of 4.8 million daily Unique Active Wallets, DappRadar analyst Sara Gherghelas said in the platform’s April Games Report.
Dappradar分析师Sara Gherghelas在平台的4月游戏报告中说,用户活动在4月份下降了10%,区块链游戏的2025低点为480万个独特的活动钱包。
Gaming dominance over the decentralized app industry also fell and is now tied with decentralized finance at 21%.
分散的应用程序行业的游戏主导地位也下降了,现在与分散的融资并列为21%。
Gherghelas said it’s clear user attention is shifting away from gaming, but under the surface, new infrastructure went live, major publishers doubled down, and high-quality games edged closer to launch.
Gherghelas表示,很明显,用户关注正在从游戏中移开,但是在表面上,新的基础设施进行了直播,主要出版商加倍,高质量的游戏越来越接近推出。
“The blockchain gaming industry isn’t dead — it’s evolving. It’s moving from noise to signal,” she said.
她说:“区块链游戏行业还没有死 - 它正在发展。它正在从噪音转变为信号。”
“Teams are building, and capital continues to flow into the space. What we might be seeing is a healthier ecosystem — one driven less by speculative play-to-earn mechanics and more by users who have a genuine interest in gameplay, asset ownership and community.”
“团队正在建设,资本继续流入该空间。我们可能看到的是一个更健康的生态系统 - 一个受投机性游戏对越野机械的驱动力,而对那些对游戏玩法,资产所有权和社区产生真正兴趣的用户则更多。”
April’s blockchain gaming investment activity also dropped 69% from March, reaching $21 million.
4月的区块链游戏投资活动从3月起也下降了69%,达到2100万美元。
Weaker projects die off, funds shift to builders
较弱的项目消失了,资金转移到建筑商
Gherghelas said part of the drop is because investor and user interest is increasingly shifting toward real-world assets and artificial intelligence.
Gherghelas表示,部分原因是因为投资者和用户的兴趣越来越多地转移到现实世界中的资产和人工智能上。
Another factor is the macroeconomic landscape, with ongoing market uncertainty weighing on investor sentiment, making capital harder to secure for startups.
另一个因素是宏观经济的格局,持续的市场不确定性压制了投资者情绪,使资本更加难以确保初创企业的确保。
Gherghelas said weaker projects “are falling away,” and funds are flowing into other projects that “are quietly laying the groundwork for the next generation of blockchain games.”
Gherghelas说,较弱的项目“正在崩溃”,资金正流向其他项目,这些项目“为下一代区块链游戏奠定了基础。”
“Investors are now optimising for sustainable models, player engagement, and actual retention, not just token hype,” she added. “This shows that the market’s clearly in reset mode.”
她补充说:“投资者现在正在针对可持续模型,球员参与度和实际保留率进行优化,而不仅仅是代币的炒作。” “这表明市场显然处于重置模式。”
Gherghelas noted that “66% of all blockchain game funding in 2025 so far has gone to infrastructure,” signalling a more mature market.
Gherghelas指出,“到目前为止,2025年所有区块链游戏资金中有66%已用于基础设施”,这表明了一个更加成熟的市场。
Mainstream gaming companies are also still experimenting with blockchain-powered games, with Gherghelas pointing to Ubisoft’s partnership with Immutable, and Sega adding non-fungible tokens and play-to-earn mechanics to its game, KAI: Battle of Three Kingdoms, as prime examples.
主流游戏公司还仍在尝试区块链驱动的游戏,Gherghelas指出了Ubisoft与不可分割的合作伙伴关系,SEGA在其游戏《 Kai:Kai:kai:of Thrive of Thrate Battle of Thrate Battle of Thrise Battle添加了不可杀伤的代币》和《玩游戏》的机制是典型的例子。
“April 2025 wasn’t a record-breaking month for blockchain gaming, and that’s okay. What we’re seeing is a space recalibrating," she said.
她说:“ 2025年4月对于区块链游戏来说并不是一个破纪录的月份,没关系。我们看到的是一个重新校准的空间。”
“Speculative hype is cooling down, but the builders haven’t stopped. Games are launching. Ecosystems are expanding. Infrastructure is maturing.”
“投机性炒作正在冷静下来,但建筑商还没有停止。游戏正在启动。生态系统正在扩大。基础设施正在成熟。”
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