There are issues with every game in the Mario Kart series, whether it's Super Mario Kart's slippery controls or the way Mario Kart 8's coin items weigh down the gameplay.

The installment of the Mario Kart series that had a lack of imagination is Super Circuit. It tried to be Super Mario Kart with Mario Kart 64 designs. Since Nintendo positioned the Game Boy Advance as a handheld version of the Super Nintendo, many GBA games mimicked the style of SNES titles. This is especially evident in the visuals and presentation of Super Circuit, which aimed for a faux-3D racing experience similar to Super Mario Kart, yet it also incorporated design elements from Mario Kart 64, such as the courses and characters.
Even with the Game Boy Advance's limitations, Nintendo could've done more to help Super Circuit stand out from previous entries. It feels like a pastiche of Super Mario Kart with some design elements from Mario Kart 64, most tracks lack any distinct character or personality, and the game's worst quality is its lack of imagination compared to other Mario Kart titles.
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