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Cryptocurrency News Articles
Dead by Daylight Update 8.3.0 Patch Notes: The Skull Merchant Nerfs, New Mori System, and Castlevania Crossover
Oct 09, 2024 at 06:53 am
The Dead by Daylight developers have finally launched patch 8.3.0 of the famous asymmetrical horror game. Since the update spent time on the public test server, the developers have cooked up even more changes than originally planned.

The Dead by Daylight developers have cooked up even more changes than originally planned for patch 8.3.0 of the famous asymmetrical horror game.
Since the update spent time on the public test server, the developers have had a chance to gauge player feedback and make further adjustments. Before jumping into the game, you may want to know what perks, add-ons, and Killers have been changed. Here’s everything in Dead by Daylight‘s 8.3.0 update.
Dominus battle pass
This update brings the Dominus battle pass to the game, offering a plethora of skins and collectable cosmetics themed around the Castlevania series. The standout skin from this patch is Dracula’s True Form skin, which comes with custom animations and a unique Mori. If you purchase the pass, you’ll instantly unlock the Soma Cruz skin for Trevor Belmont, dressing him up as the famous reincarnation of Dracula.
There are also skins for other Survivors and Killers themed around Castlevania characters, such as skins for Yui, Felix, Jeff, Claudette, Meg, the Nurse, the Unknown, and The Spirit. Like all other battle passes in DBD you can complete challenges in-game to level up your pass, unlocking the premium skins and earning your currency back.
Updated Mori system
In Dead by Daylight, Killers can bring a Mori to execute Survivors on their final hook state. This execution always plays a special animation unique to each Killer and prevents Survivors from saving their dying teammates with flashlights or palette stuns. If a Killer brought a rarer Mori, they could execute more than one Survivor.
Patch 8.3.0 has changed the long-standing Mori system. All Killers now have the Cypress Mori, or the basic yellow-tiered item, included in their base kit. This means that all Killers can execute the final Survivor at the end of a trial. Killers can still bring higher-tiered Moris to execute more than the final Survivor.
There’s also a new system that hides clutter while a Mori is performed, so the animation is no longer blocked by walls, grass, or boxes. Since the Cypress Mori has become redundant, all players can receive one million Bloodpoints in compensation if they log in before Nov. 7.
Finally, Killers that have Moris built into their kits, such as Pyramid Head or Sadako, will still be able to execute multiple Survivors with their Killer Powers.
Survivor perk changes
There are 10 Survivor perks that have received changes in the DBD patch. Here’s a full list of all updated Survivor perks at tier three.
Killer perk changes
A total of 10 Killer perks have also been updated. Here’s a full list of the updated Killer perks at tier three.
Killer changes
Only four Killers were changed in this patch. During the beta period, The Skull Merchant was completely gutted with six major nerfs, making everyone’s least favorite Killer significantly weaker. However, the developers have updated these nerfs and made them less severe.
The Skull Merchant no longer receives speed boosts when Survivors have claw traps. Instead, she gains Haste if her drones scan a Survivor within five seconds of her deploying the drone, or changing the drone’s scanning direction. Furthermore, her movement speed is reduced while she checks her radar or deploys drones, and every drone only has one scan line instead of two.
The Twins also received minor nerfs that make Victor’s respawn timer longer after he is crushed and increase the cooldown of his lunge attack. The Hillbilly has been slapped with a couple of nerfs, making his overdrive state shorter and increasing the amount of<_strong> time it takes to recover after missing a chainsaw attack.
Finally, The Unknown got a quality-of-life update. This monster now has a new HUD that correctly displays the teleport cooldowns and they can recover from teleporting 15 percent faster. To compensate, their movement speed decreases quicker while charging a ranged attack.
For a full list of bugfixes, the DBD website has the full patch notes.
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