Jyamma Games 的《Enotria: The Last Song》是新工作室推出的魂類遊戲和類魂系列遊戲系列中的最新作品

Jyamma Games' Enotria: The Last Song joins the ranks of Black Myth Wukong and Lies of P as a breakout Soulslike from a new studio, but where the former leans more into being a traditional third-person action RPG, the latter two games are dyed-in-the-wool Soulslikes. While both Enotria and Lies of P are Soulslikes that take inspiration from Italian folklore, their settings share more in common than one might think.
Jyamma Games 的《Enotria: The Last Song》加入了《黑神話悟空》和《Lies of P》的行列,成為新工作室推出的一款突破性的魂類遊戲,但前者更傾向於傳統的第三人稱動作角色扮演遊戲,而後兩款遊戲則被染色了。雖然《Enotria》和《Lies of P》都是從義大利民間傳說中汲取靈感的魂類遊戲,但它們的設定的共同點比人們想像的要多。
Enotria draws heavily from Italian history and folklore, beautifully recreating Italy's famous Amalfi Coast and its unmistakable vistas. On the other hand, Lies of P also pulls heavily from Italian folklore for its story and setting (specifically, Carlo Collodi's timeless children's novel The Adventures of Pinnochio), but its setting shares more in common with the gothic horror of Bloodborne than the scenic beauty of the Mediterranean coast.
Enotria 深受義大利歷史和民間傳說的影響,精美地再現了義大利著名的阿馬爾菲海岸及其明顯的景色。另一方面,《P的謊言》的故事和背景也大量借鑒了義大利民間傳說(特別是卡洛·科洛迪的永恆兒童小說《皮諾丘歷險記》),但它的背景與《血源詛咒》的哥德式恐怖有更多共同點,而不是風景優美。
Both games also happen to encourage players into a specific playstyle based heavily on parrying, but where Lies of P's build variety served to strengthen this approach, Enotria almost crumbles under its nearly overwhelming amount of options.
這兩款遊戲也恰好鼓勵玩家採用一種主要基於格擋的特定遊戲風格,但《Lies of P》的構建多樣性強化了這種方法,而《Enotria》幾乎在其幾乎壓倒性的選項下崩潰。
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