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最受欢迎的 TON 游戏之一的 Hamster Kombat 团队表示,已拒绝所有 VC 投资提议,以防止他们将用户作为退出流动性的渠道,并且将发行的 HMSTR 代币中的 60% 将保留给玩家。

One of the most popular TON games, Hamster Kombat, has reportedly rejected all VC investment proposals to prevent them from using users as a channel for exiting liquidity, and 60% of the HMSTR tokens to be issued will be reserved for players.
据报道,最受欢迎的 TON 游戏之一《Hamster Kombat》已经拒绝了所有 VC 投资建议,以阻止其利用用户作为退出流动性的渠道,并且将发行的 HMSTR 代币中的 60% 将保留给玩家。
This action aligns with their initiative to prioritize the interests of their players and the community. In line with this strategy, they’ve stated that 60% of the future HMSTR tokens will be reserved exclusively for players.
这一行动符合他们优先考虑玩家和社区利益的倡议。根据这一策略,他们表示未来 60% 的 HMSTR 代币将专门为玩家保留。
One user on X praised the Hamster Kombat team for prioritizing their players and maintaining control over the project. The user’s statement is consistent with the wider ideas of decentralization, stating that conserving the bulk of tokens for the community is a good decision that demonstrates the team’s dedication to these values.
X 上的一位用户称赞 Hamster Kombat 团队优先考虑玩家并保持对项目的控制。用户的声明与更广泛的去中心化理念一致,指出为社区保留大量代币是一个很好的决定,表明了团队对这些价值观的奉献。
The user was also optimistic about the project’s future, expecting how it would evolve while putting the user’s interests at the forefront.
用户也对项目的未来持乐观态度,期待项目如何发展,同时将用户的利益放在首位。
Moreover, the game’s developers have revealed additional information about the token allocation. Aside from the 60% set aside for players, the remaining tokens will be used for liquidity, future partnerships, in-game prizes, and ecosystem growth.
此外,游戏开发商还透露了有关代币分配的更多信息。除了预留给玩家的 60% 之外,剩余的代币将用于流动性、未来的合作伙伴关系、游戏内奖励和生态系统发展。
This balanced distribution plan indicates a comprehensive approach to ensuring the project’s long-term viability and expansion while also rewarding its supporters.
这种平衡的分配计划表明了一种确保项目长期生存和扩展的综合方法,同时也奖励其支持者。
On the other hand, CNF earlier reported that the mini-game had attracted an amazing 239 million users in just three months, as of early July.
另一方面,CNF 早些时候报道称,截至 7 月初,这款小游戏在短短三个月内就吸引了惊人的 2.39 亿用户。
This quick expansion has positioned Hamster Kombat as the world’s fastest-growing digital service, and the trend shows no signs of slowing. Such rapid user growth demonstrates the game’s popularity and major impact on the digital space.
这种快速扩张使 Hamster Kombat 成为世界上增长最快的数字服务,而且这一趋势没有放缓的迹象。如此快速的用户增长表明了该游戏的受欢迎程度以及对数字空间的重大影响。
Meanwhile, as we previously noted, Jack Dorsey stated on Twitter that Hamster Coin, which is less than a year old, poses a greater threat to Ethereum than Dogecoin. According to Dorsey, Hamster Coin is just a meme coin with no particular use case or technological edge.
与此同时,正如我们之前指出的,Jack Dorsey 在 Twitter 上表示,推出不到一年的仓鼠币对以太坊构成的威胁比狗狗币更大。根据多尔西的说法,仓鼠币只是一种模因币,没有特定的用例或技术优势。
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